~~Title:ULTRACOMFY Ethical Jurisdiction System~~
~~NOTOC~~
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Systems/Systems/\\
ULTRACOMFY Ethical Jurisdiction System
The //ULTRACOMFY Ethical Jurisdiction System// is a compiled model of general //[[Social Jurisdiction#Ethics Jurisdiction|Ethics Jurisdiction]]// used (by me) to structure and systematize the process of dealing with perceived slights and offenses (ie. [[Social Jurisdiction#A word on "Crimes"|crimes]]), both by myself and others. Doing this helps me manage my feelings and gives me a structured way to think about people or events. This is how it works:
===== Wanted =====
{{ ::wanted_glowy.png?nolink |}}
When a person is witnessed to have committed a crime, they can become wanted. Since this is //not// a legal matter, this has no proper legal bearing. The implication with being wanted is that, generally, the witness is seeking a //confrontation//. Because of a variety of potential reasons (For example power dynamics((Can't really confront a high school bully, or your boss.)), time, social dynamics, personal unwillingness for whatever reason (scared?), strategical inopportunity, etc..) this does not always have to happen right away and can be dormant for days, weeks or months or even years. However, the sentiment is that the witnesses believe that a person has done something justifying a confrontation.
In the //Personality Profile//, a person can show up as wanted for one of primarily three possible reasons:
- **Personal Jurisdiction**, they did something to me and I am seeking a confrontation.
- **Extended Jurisdiction**, they did something to someone whose jurisdiction I extend. Because I extend their jurisdiction, my jurisdiction is //hot// and I will [[intercept]] them for a confrontation if they move into it.
- **Legal Issues** - When a person a) commits a proper, legal crime, b) I consider it a crime severe enough, c) at least partially extend the jurisdiction of the legal body in question and d) find the crime noteworthy enough, it may show up here as well. For example, [[Jan Marsalek]] is sought after internationally for committing brazen financial fraud, and while he does not satisfy either condition 1) or 2), he would still show up as Wanted in my personality profiles because he satisfies a), b), c) and d).
Technically, for someone who satisfies a), b), c) and d), moving into my jurisdiction would still result in a confrontation because they are properly considered //Wanted//. However, if you are a real criminal like that then I'd probably try to get away from you, just for my own safety. Especially if you do not also satisfy either 1) or 2), as I do not have a personal stake in what happens to you.\\
The existence of a), b), c) and d) also explains how I can select who to call the cops onto. "Dumb" ethical systems would make large, sweeping prescriptions on whether police is something you should call or not (ie. either "always" or "never"), but the way I have it set up allows for an immense amount of nuance: There are things that are, legally speaking, a crime, but that doesn't immediately translate into me considering a person //Wanted//.
===== Hostile =====
{{ ::hostile_glowy.png?nolink |}}
For a multitude of reasons - for example when even a confrontation cannot result in satifactory results - a jurisdiction may become //Hostile// to a person. Unlike legal proceedings where a finite result //will// come about, in social proceedings it is not always possible for two or more parties will to reach an agreement that restores a good amount of harmony. Inside a hostile jurisdiction, the person may be unwelcome, with more or less far-reaching implications for their interactions/dynamics. At this stage, someone is not actively wanted, but the negative attitude of the original crime remains.
===== Illegal =====
{{ ::illegal_glowy.png?nolink |}}
It can happen, in some circumstances, that a person commits a crime without becoming wanted for it. In most cases, this will happen because the witness is a third party and does not extend the jurisdiction of the crime's victim. In that case, the offender may be flagged //Illegal//.
For example, a friend may be caught cheating. Cheating //is// considered an ethical crime, but if one isn't too close with that particular friend, they may choose to not flag them as //Wanted// or //Hostile//. At that point, the offender was witnessed doing something //Illegal//, but that has no immediate implications((Besides the witness forwarding their observations to the correct jurisdiction, ie. the partner that was being cheated on)).
There are other scenarios in which a person can become merely Illegal rather than Wanted or Hostile. For example, someone may be doing something illegal with a good((Or at least good //enough//.)) justification. Or a crime may be minor and not worth a confrontation. The point of the //Illegal// flag is to advertise any kind of jurisdictional issue which is noteworthy enough to be mentioned but has - for whatever reason - not led to a Wanted or Hostile status.
The implication of the Illegal status is that it may turn into a Wanted or Hostile status at any point. The Illegal status is, by its nature, transient: It is added to a profile and will either be realized into a Wanted status, or it will fade away over time if the social friction stops.