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distress_beacon [2025/04/09 18:11] ultracomfydistress_beacon [2026/01/13 09:21] (current) – external edit 127.0.0.1
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 +{{page>Templates:Page Incomplete}}
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 +<WRAP column 18% right>
 +{{page>Templates:Video_Games}}
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 ~~Title:Distress Beacon~~ ~~Title:Distress Beacon~~
-<WRAP column right 18%> +<WRAP centeralign>Video Games/Personal Projects/\\ 
-{{page>Templates:video_games}} +<fs xx-large>Distress Beacon</fs></WRAP> 
-</WRAP>  + 
-<fs xx-large>Distress Beacon</fs> is a work in progress (but mostly procrastinated) prototype about depression, mental health and suicide. I explained it to an acquaintance of mine like this:\\+Distress Beacon is a work in progress (but mostly procrastinated) prototype about depression, mental health and suicide. I explained it to an acquaintance of mine like this:\\
 Essentially, it drops you into the shoes of a character who one day, without explanation or warning wakes up in a black and while world. it's the same world he used to live in, but it's all black and white now. You play that character and you start engaging in that character's routine, or at least you try to, but you quickly find out that it's a terrible world you are in. for example, you go to school and you realize that instead of actually learning anything as that character, everything you do there is to actually run circles around your chair in the classroom. like, actually. if you take too long to make a lap around your chair, you get shit on. if you take a wide berth around the chair, you get shit on. if you go too fast around the chair, you get shit on by your friends who accuse you of trying to showboast. all this affects your "Happiness" meter, which goes up and down depending on what things happen to you. you get shit on by your friends for trying to hard in school? that loses you happiness. you get shit on by your teachers for not trying hard enough? you lose happiness. you walk between places and happen to get a random event where you stumble over a stone? it reduces your happiness. you come home and find your parents in an argument? your happiness decreases.\\ Essentially, it drops you into the shoes of a character who one day, without explanation or warning wakes up in a black and while world. it's the same world he used to live in, but it's all black and white now. You play that character and you start engaging in that character's routine, or at least you try to, but you quickly find out that it's a terrible world you are in. for example, you go to school and you realize that instead of actually learning anything as that character, everything you do there is to actually run circles around your chair in the classroom. like, actually. if you take too long to make a lap around your chair, you get shit on. if you take a wide berth around the chair, you get shit on. if you go too fast around the chair, you get shit on by your friends who accuse you of trying to showboast. all this affects your "Happiness" meter, which goes up and down depending on what things happen to you. you get shit on by your friends for trying to hard in school? that loses you happiness. you get shit on by your teachers for not trying hard enough? you lose happiness. you walk between places and happen to get a random event where you stumble over a stone? it reduces your happiness. you come home and find your parents in an argument? your happiness decreases.\\
 initially you are being dangled the hope that there is a way out of this world, back into the light, or the color. there are tales of secret doors into a better world, so you follow the questline and make successes, increasing your happiness value until you reach the end of the quest and have your happiness taken away again and then some when you find out that this door doesn't exist. that finding a way out of your situation isn't as easy as just going through a door initially you are being dangled the hope that there is a way out of this world, back into the light, or the color. there are tales of secret doors into a better world, so you follow the questline and make successes, increasing your happiness value until you reach the end of the quest and have your happiness taken away again and then some when you find out that this door doesn't exist. that finding a way out of your situation isn't as easy as just going through a door
distress_beacon.1744222292.txt.gz · Last modified: by ultracomfy

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