extraction
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| - | Video game file extraction is the process of ripping assets from a video game's game files. In 2026, video game assets are still stored on the local machine and streamed from the disk. This makes all game assets accessible from the local machines, allowing talented individuals to extract them into their individual parts. | ||
| - | Some games store their assets plainly, ie. their textures, sounds | + | Welcome! This is my hub for video game asset extraction related information and guides. I will be going through everything one step at a time to explain how everything works. |
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| + | Please note that these tutorials presume a basic, general understanding of how to work with a computer. It demands that you are comfortable with the Windows file system, understand file paths and are capable of performing basic PC procedures like installing | ||
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| + | ===== Step 1: Basics ===== | ||
| + | Before you can work with video game files, you need to understand some basic game development concepts.\\ | ||
| + | I have compiled the most important ones here: | ||
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| + | * [[Extraction Basics]]\\ | ||
| + | This page includes only the strictly necessary information related to extraction. | ||
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| + | ===== Step 2: Identify Game Files ===== | ||
| + | The approach to extraction depends on what the game files look like. | ||
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| + | Games on Android, for example, come packaged | ||
| + | On Windows, you will now need to dig into the game' | ||
| + | |||
| + | - Unreal games, for example, tend to place their files into the '' | ||
| + | - Unity games often have their files in the '' | ||
| + | - In some cases, the game might store middleware files //outside// of the game engine' | ||
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| + | ===== Step 3: Select Approach ===== | ||
| + | Depending on the file identification, | ||
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| + | * [[Unreal Engine Extraction|Unreal Engine]] | ||
| + | * [[Unity Extraction|Unity]] | ||
| + | * [[Android Extraction|.APK and Android Files]] | ||
extraction.1771588600.txt.gz · Last modified: by ultracomfy
