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helldivers_2 [2025/08/23 11:43] ultracomfyhelldivers_2 [2025/08/23 13:29] (current) ultracomfy
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 Survivability also means your ability to take a hit in the first place - stay at max health. Being at reduced health is an idea for stim conservation - which is great if you know how the game works and have things under control, but it essentially means that you can take one or two less hits before death; a lot of time in Helldivers terms: If a hit takes an enemy 0.2 seconds, that's 0.2 seconds less you get to react to a hit you didn't see coming. And it also means that some hits that don't ordinarily oneshot you //WILL// now oneshot you. Stay. At. Max. Health. You can learn damage [[damage breakpoint|breakpoints]] later. Survivability also means your ability to take a hit in the first place - stay at max health. Being at reduced health is an idea for stim conservation - which is great if you know how the game works and have things under control, but it essentially means that you can take one or two less hits before death; a lot of time in Helldivers terms: If a hit takes an enemy 0.2 seconds, that's 0.2 seconds less you get to react to a hit you didn't see coming. And it also means that some hits that don't ordinarily oneshot you //WILL// now oneshot you. Stay. At. Max. Health. You can learn damage [[damage breakpoint|breakpoints]] later.
  
-Helldivers 2 gives you all kinds of options to increase your survivability. Take a jump pack. Bring a shield generator. A walker. Bring a gun that stuns/staggers enemies. Bring heavy armor. Bring medic armor (+2 stims & +2 stim effect duration) Bring crowd control weapons. Bring a sentry. Keep your stims stocked, loot stims from POIs, learn what POIs look like and where to find stims. Heck, bring a fucking Supply Pack for a virtually infinite supply of stims.+Helldivers 2 gives you all kinds of options to increase your survivability. Take a jump pack. Bring a shield generator. A walker. Bring a gun that stuns/staggers enemies. Bring heavy armor. Bring medic armor (+2 stims & +2 stim effect duration) Bring crowd control weapons. Bring a sentry. Keep your stims stocked, loot stims from POIs, learn what POIs look like and where to find stims. Heck, bring a fucking Supply Backpack for a virtually infinite supply of stims.
  
 Additionally, use your Eagle and Super Destroyer support mid-fight. The cool thing about Dive + Stim is that it makes you invincible for multiple seconds, so you can Dive + Stim and then just stay on the ground to take your sweet ass time to punch in a stratagem code. //Nothing will kill you while you're stimmed.// Dive + Stim + Reinforce. Dive + Stim + Eagle 500. Dive + Stim + Laser. Nothing can bring you down, especially if your stim duration is longer with the medic armor. There can be 20 bugs behind you that will dogpile onto you during a Dive + Stim + Eagle 500 - but what are they gonna do about you? The entire horde of bugs can keep hammering into you until they're old and grey - as long as you're stimmed, you are invincible. And if you call in the Eagle 500, they will be dead before your stims run out((Throw the 500kg at your feet, not towards the enemies. When you run away, the enemies will follow you, so you need to throw the 500kg to where the enemies will be, not to where they are. If you throw the 500kg at your feet, you should run about 30 meters until the 500kg lands, which is the perfect distance to have.)). The alternative here is Jump Pack + (maybe) Stim + Stratagem. Hover Pack + (maybe) Stim + Stratagem. While midair you're unlikely to get hit, so that's a perfect opportunity to punch in a stratagem. Additionally, use your Eagle and Super Destroyer support mid-fight. The cool thing about Dive + Stim is that it makes you invincible for multiple seconds, so you can Dive + Stim and then just stay on the ground to take your sweet ass time to punch in a stratagem code. //Nothing will kill you while you're stimmed.// Dive + Stim + Reinforce. Dive + Stim + Eagle 500. Dive + Stim + Laser. Nothing can bring you down, especially if your stim duration is longer with the medic armor. There can be 20 bugs behind you that will dogpile onto you during a Dive + Stim + Eagle 500 - but what are they gonna do about you? The entire horde of bugs can keep hammering into you until they're old and grey - as long as you're stimmed, you are invincible. And if you call in the Eagle 500, they will be dead before your stims run out((Throw the 500kg at your feet, not towards the enemies. When you run away, the enemies will follow you, so you need to throw the 500kg to where the enemies will be, not to where they are. If you throw the 500kg at your feet, you should run about 30 meters until the 500kg lands, which is the perfect distance to have.)). The alternative here is Jump Pack + (maybe) Stim + Stratagem. Hover Pack + (maybe) Stim + Stratagem. While midair you're unlikely to get hit, so that's a perfect opportunity to punch in a stratagem.
helldivers_2.1755942238.txt.gz · Last modified: 2025/08/23 11:43 by ultracomfy

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