stop_killing_games
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
stop_killing_games [2025/07/29 12:09] – ultracomfy | stop_killing_games [2025/07/29 12:57] (current) – ultracomfy | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ~~NOTOC~~ | ||
~~Title: | ~~Title: | ||
Line 30: | Line 31: | ||
====== State of things & Industry Response ====== | ====== State of things & Industry Response ====== | ||
- | + | Sooooo.... There' | |
- | Sooooo.... There' | + | |
===== Foreword ===== | ===== Foreword ===== | ||
- | |||
<WRAP box> | <WRAP box> | ||
<WRAP centeralign group> | <WRAP centeralign group> | ||
Line 105: | Line 104: | ||
If you program your game to be open like this at every step of the way - in the same way that currently a lot of games are programmed at every step of the way to be //closed// - then this will make //no// difference under the bottom line. Even server browsers have been a thing since before the 2000s. Every single game with a server browser proves that you're full of shit. | If you program your game to be open like this at every step of the way - in the same way that currently a lot of games are programmed at every step of the way to be //closed// - then this will make //no// difference under the bottom line. Even server browsers have been a thing since before the 2000s. Every single game with a server browser proves that you're full of shit. | ||
- | <wrap lo> | + | <wrap lo> |
<WRAP box> | <WRAP box> | ||
Line 355: | Line 354: | ||
====== Closing Statement ====== | ====== Closing Statement ====== | ||
- | Friends, we have come a long way. Back in 2024 the game [[The Crew]] was shut down. Less than two years later, the brilliant minds from [[The Crew#The Crew Unlimited|The Crew Unlimited]] | + | This industry response is wrong on every level. [[The Crew#The Crew Unlimited|The Crew Unlimited]] |
- | + | ||
- | Not only does the game already | + | |
- | + | ||
- | The reason The Crew Unlimited needed next to two years to make it happen is because they had to work their way from outside of the game back into it. They had to start the game, see what signals | + | |
- | + | ||
- | However, it also shows that it's really not that hard. It is absolutely possible. The Crew is, if anything, one of the more infrastructurally complex games. The developers would have had 99% of the necessary | + |
stop_killing_games.1753783776.txt.gz · Last modified: 2025/07/29 12:09 by ultracomfy