transcom
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| - | <WRAP box>This page is the second part of a three-part piece on how conversation and social interaction works in my brain. It is loosely based on the system from the 2017 video game "[[The Long Journey Home]]", in which the player has control over a human expedition spacecraft. Each of the three parts goes over the three central ideas that make up this communications system. Understanding it is vital to understand how I think about conversation.\\ | + | <WRAP box> | 
| - | If you are reading this for the first time, you are encouraged to read them in order: | + | In my brain, communication | 
| - | - [[Interceptions and Encounters]] | + |  | 
| - | - [[TRANSCOM]] | + | - [[TRANSCOM]] is the interface | 
| - | - [[Comms Engine]] | + | - Finally, there is the [[Comms Engine]]. The Comms Engine | 
| + | This is the second part of the series. | ||
| </ | </ | ||
| TRANSCOM is my integrated human language [[system]] based on the similarly named device from the [[The Long Journey Home]] video game. | TRANSCOM is my integrated human language [[system]] based on the similarly named device from the [[The Long Journey Home]] video game. | ||
transcom.txt · Last modified:  by ultracomfy
                
                