interceptions_and_encounters
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interceptions_and_encounters [2025/09/23 14:34] – ultracomfy | interceptions_and_encounters [2025/09/23 15:34] (current) – ultracomfy | ||
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- | [[The Long Journey Home]] is an interesting beast. The way it models communication and interaction is very systemic, which allows for a very discrete | + | <WRAP box> |
+ | In my brain, communication is explained through three things: | ||
+ | - The mechanics are described through | ||
+ | - [[TRANSCOM]] | ||
+ | - Finally, there is the [[Comms Engine]]. The Comms Engine is what my brain uses to decide what to say. It is essentially a chess engine for conversation. | ||
+ | This is the first part of the series. If you're reading this for the first time, you are encouraged to read the pages in order (this is the correct page to start with). | ||
+ | </ | ||
+ | ====== Introduction ====== | ||
+ | Before any communication can happen, we need to establish // | ||
- | Before communication can happen, we need to establish // | + | So, most of our day we spend our time roaming. We probably have things to do, we might be sitting at work, we might be walking to the grocery store, we might be sitting at home listening to music. Either way, we are basically just "out there" and open for anyone to engage us (regardless of whether we //want// to be intercepted). So you're out there minding your business, whatever that is, and suddenly someone talks to you - Interception. Anyone in range can, at any moment, reach out to you (" |
- | + | ||
- | So, most of our day we spend our time roaming. We probably have things to do, we might be sitting at work, we might be walking to the grocery store, we might be sitting at home listening to music. Either way, we are basically just "out there" and open for anyone to engage us (regardless of whether we //want// to be intercepted). So you're out there minding your business, whatever that is, and suddenly someone talks to you - Interception. Anyone in range can, at any moment, reach out to you (" | + | |
An Encounter is a discrete social situation that an individual is part of. This means that once at least one side has established contact, this is now a distinct " | An Encounter is a discrete social situation that an individual is part of. This means that once at least one side has established contact, this is now a distinct " | ||
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Additionally, | Additionally, | ||
- | - The primary insight the Interception & Encounter system works off of is the distinction between //Roaming// and // | + | - The primary insight the Interception & Encounter |
- Next it is important to understand that an Encounter means any intentional social or physical interaction, | - Next it is important to understand that an Encounter means any intentional social or physical interaction, | ||
- Your Interception range is not limited solely to how far you can yell. You can intercept people by phone, computer or any other system that immediately grabs the recipient' | - Your Interception range is not limited solely to how far you can yell. You can intercept people by phone, computer or any other system that immediately grabs the recipient' | ||
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I mean, I don't mind Interceptions in general, but I want people to be respectful with how and when to Intercept people. Like, in the game you do //not// Intercept every alien you see just to say hello to them. Do you realize how much drama that is? Cut Roam thrusters, cruise thrust, synchronize relative speed to target vessel, get close, cut cruise thrust, precision thrust to move into position to whereever you want to be around the alien ship, stop, hail, open TRANSCOM, say your thing. All that just for a " | I mean, I don't mind Interceptions in general, but I want people to be respectful with how and when to Intercept people. Like, in the game you do //not// Intercept every alien you see just to say hello to them. Do you realize how much drama that is? Cut Roam thrusters, cruise thrust, synchronize relative speed to target vessel, get close, cut cruise thrust, precision thrust to move into position to whereever you want to be around the alien ship, stop, hail, open TRANSCOM, say your thing. All that just for a " | ||
+ | |||
+ | ---- | ||
+ | See next: [[TRANSCOM]]\\ | ||
+ | See also: [[Comms Engine]] |
interceptions_and_encounters.1758638091.txt.gz · Last modified: by ultracomfy