Table of Contents
This page is an incomplete draft that may only contain notes for later. The notes may be talking about the difficult parts of a topic while leaving out the easier parts. Assume that what you are reading may not be related to my real thoughts on a topic in any way and wait until the page is complete.
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New console admits to “always on” power requirement
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Digital Rights Management or DRM for short are access control technologies that limit the usage of digital content and devices.2). Now, DRM is varied field of technologies, but I am mostly concerned with the license verification of video games. This involves the use of a connection to a central server to verify the legiticamy of the verification and the installation files. The best known come in different flavors and go as such, in increasing aggressiveness:
- Always (“Always on DRM”)
Note that a game may pick and choose freely and create hybrids between these.
None
On Installation
Periodic
On Execution
Always
Always on DRM redirects here.
(Include single point of failure wikipedia)
